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TERMS & PHRASES

Welcome to the AV Tech Knowledge base section! This resource is meticulously curated to support event production professionals, event service professionals and the occasional tech enthusiasts, offering a comprehensive collection of industry terms and technical definitions.

 

Whether you're an audiovisual technician, event manager, or production coordinator, you'll find precise explanations and insights that demystify complex concepts and enhance your understanding of the ever-evolving event production landscape.

 

Dive in to expand your knowledge and ensure your next project is executed with expertise and confidence.

Audio

n/a

Sound or sound-related phenomena, including speech, music, and other auditory elements.
The range of sound frequencies which can be heard by humans.

Audio

Attenuator

n/a

Device used to reduce the strength or intensity of an audio signal.
A device which reduces the amplitude of a signal.

Audio

Foldback Monitor

n/a

Speaker or monitor positioned on stage facing the performers, allowing them to hear themselves or other instruments during live performances.

Audio, Gear, Monitor, Presenter Support

Peak

n/a

Highest point of an audio signal's amplitude.
The highest level of strength of an audio signal. Often refers to an unacceptably high level, where the signal begins distorting.

Audio

Zoom(tm)

n/a

Software platform used for Video Conferencing and Webinar

Software, Platform, Video Conferencing, Video, Audio, Hybrid, Meeting, Brand

Xlr

n/a

XLR is a type of audio connector commonly used for balanced audio signals, such as microphone inputs and outputs.
A lockable connector, available with various numbers of pins. The most common XLR in audio work is the 3-pin XLR.

Audio, Cable, Balanced Audio, Microphone

Bus

n/a

Audio pathway or channel used to combine or route multiple audio signals.
The pathway along which an electrical signal flows. For example, the output of a sound mixer is referred to as the master stereo bus.

Audio

Ultrasonic

n/a

Sound frequencies that are above the range of human hearing.
Audio frequencies which are too high to be heard by humans (above approximately 20,000 kHz).

Audio

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